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Jungle new key

Description:Edit

The jungle is a part of the Sunken Forest where neutral monsters live in camps. You can clear these for xp and gold, and many camps can give buffs when combined with the Offering Glyph.

Note: Most, if not all, jungle monsters give more gold, xp, and stats as they respawn. You must completely clear a camp for the monsters to respawn. To learn more about each specific camp and its inhabitants, click on the respective camp or monster for more information.

Veric altar Veric Camp:Edit

Contains:

Veric king info Veric King (x 1)

Vericlings Veric (x 4)

Bullets-coin67 per Camp (initial)

Clearing all two Veric Camps = Bullets-coin134 (initial)

193.3 xp per Camp (initial)

Clearing all two Veric Camps = 386.6 xp (initial)

Veric Camp Locations:

Jungle veric


Wood imp camp Wood Imp Camp:Edit

Contains:

Wood stalker Wood Stalker (x 1)

Wood imp new Wood Imp (x 3-5)

Bullets-coin75-83 per Camp (initial)

Clearing all four Wood Imp Camps = Bullets-coin300-332 (initial)

196.93 - 217.09 xp per Camp (initial)

Clearing all four Wood Imp Camps = 787.72 - 868.36 xp (initial)

Wood Imp Camp Locations:

Jungle wood imp


Dagger camp Dagger Tusk Camp:Edit

Contains:

Dagger alpha Dagger Tusk Alpha (x 1)

Dagger unfer Dagger Tusk (x 2)

Bullets-coin80.6 per Camp (initial)

Clearing all four Dagger Tusk Camps = Bullets-coin322.4 (initial)

203.79 xp per Camp (initial)

Clearing all four Dagger Tusk Camps = 815.16 xp (initial)

Dagger Tusk Camp Locations:

Jungle dagger tusk


Leaf altar Leaf Stinger Camp:Edit

Contains:

Leaf scorpion Leaf Scorpion (x 1)

Leaf stinger Leaf Stinger (x 3)

Bullets-coin88 per Camp (initial)

Clearing all two Leaf Stinger Camps = Bullets-coin176 (initial)

211.4 xp per Camp (initial)

Clearing all two Leaf Stinger Camps = 422.8 xp (initial)

Leaf Stinger Camp Locations:

Jungle leaf

Wisp camp Wisp Camp:Edit

Contains:

Wisp queen Wisp Queen (x 1)

Lesser wisp Lesser Wisp (x 2)

Bullets-coin110 per Camp (initial)

Clearing all two Wisp Camps = Bullets-coin220 (initial)

390.1 xp per Camp (initial)

Clearing all two Wisp Camps = 780.2 xp (initial)


Buff Reward:Edit

BuffIcon-Ability-Creep-Wisp-Queen-WispBuff Wisp Queen's Blessing:

Grants the killing hero increased Mana Regeneration and Cooldown Reduction for a moderate duration.

Cooldown Reduction: 20%

Mana/sec: + 5.0

Duration: 150

Wisp Camp Locations:

Jungle wisp


Troll camp Troll Camp:Edit

Contains:

Troll spoon Troll (x 1)

Frill Frillspitter (x 2)

Bullets-coin110 per Camp (initial)

Clearing all two Troll Camps = Bullets-coin220 (initial)

390.1 xp per Camp (initial)

Clearing all two Troll Camps = 780.2 xp (initial)


Buff Reward:Edit

BuffIcon-Ability-TrollsMight Troll's Might:

Grants the killing hero increased Health Regeneration for a moderation duration.

Health/sec: + 1.0 (+ 0.5 / level)

Duration: 150

That hero's basic attacks also apply a slow effect on their target.

Slow: 20%

Duration: 3

Troll Camp Locations:

Jungle troll


Hydra cam Hydra Camp:Edit

Contains:

Hydra Hydra (x 1)

Bullets-coin220 (Team wide)

120 xp per Camp


Buff Reward:Edit

BuffIcon-Ability-HydrasSwiftness Hydra's Swiftness:

Grants the killing hero increased Attack Speed and Movement Speed for a moderate duration.

Attack Speed: + 25%

Movement Speed: + 10%

Hydra Camp Location:

Jungle hydra

Patch History:Edit

(41129)
Altars and broken altars added.
The basic Horen Camps have been replaced with Leaf Scorpions and Leaf Stingers.
The Horen Witch Doctor camp is now replaced with the Wisp Queen and her Lesser Wisps.
The Wisps that accompanied the Troll have been replaced by Frillspitters which are fierce avian predators that spit a potent venom.
(35201)
Former Jungle Layout:
Rough jungle 3.2
_
(1x) Old Growth Wood Imp (43 Gold)
_
Raider Camp:
(2x) Raider (7 Gold x 2 = 14 Gold)
(2x) Slinger (25 Gold x 2 = 50 Gold)
Total Gold = 64 Gold
Clearing all two Raider Camps: 128 Gold
_
Troll and Wisp Camp:
(1x) Troll (Jungle) 83 Gold
(2x) Wisp (7 Gold x 2 = 14 Gold)
Total Gold = 97 Gold
Clearing all two Troll and Wisp Camps = 194 Gold
_
Witch Doctor and Raider Camp:
(1x) Witch Doctor (72 Gold)
(2x) Raider (7 Gold x 2 = 14 Gold)
Total Gold = 86 Gold
Clearing all two Witch Doctor and Raider Camps = 172 Gold

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